#include "game_personality/objects.hpp"

namespace game_personality
{
  const char location::class_name[] = "location";
  const char player::class_name[] = "player";
  const char game_object::class_name[] = "game_object";
  const char environmental_object::class_name[] = "environmental_object";
  const char item::class_name[] = "item";
}
